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Storyline[edit | edit source]
The events of the MMO Escape from Tarkov are taking place in the fictional Norvinsk region's Special Economic Zone that became a gateway between Russia and Europe. Preferential conditions for large international companies, however, have not only attracted law-abiding businesses, but corporations of dubious intent as well. In Tarkov, the largest city of the region, a transatlantic corporation became the ground zero of a political scandal. Six months later, the political standoff escalated into an armed conflict involving UN peacekeepers, Russian Internal Troops of Ministry of Internal Affairs, and two private military companies- BEAR and USEC. The region’s borders were sealed off, and those trapped in the middle of flaring up local warfare were isolated from the outside world.
The most active forces in the Norvinsk region are two private military companies, hired by the sides of the initial conflict. USEC, employed by notorious Terra Group international corporation, vigorously engages in armed clashes, hindering the investigation of Terra Group activities, carried on by local authorities. Moreover, according to intelligence agencies, USEC provides armed cover to illegal work and research of the foreign company, whereas BEAR, allegedly created by a direct order of the Russian government, is employed by the Norvinsk region officials to uncover any evidence of Terra Group's possible illicit activities.
With each passing day the situation in the Norvinsk region grows more and more complicated. Incessant warfare in Tarkov have sparkled massive panic; local population flees the city, but those who stayed are looking to improve their fortunes at expense of others. Having accepted the new reality, “savage” Tarkov natives flocked into well-armed gangs and started the redivision of the city. Nowadays, Tarkov is separated by unseen borders, controlled by different groups. Gain-greedy gunmen would go any length to have their way, including murder of civilians and direct confrontation with the two private military companies.
The players will have to experience living in the skin of one of the mercenaries who survived the initial stage of the Tarkov conflict. After choosing one of the sides – USEC or BEAR – the player’s character starts to make his way out of the city. Tarkov is sealed off by UN and Russian military, supply chains are cut, communication with operational command is lost, and in these conditions everyone has to make his own choices of what to do and how to get out of the chaos-ridden metropolis.